Roadmap
What's shipped, what's in progress, and what's next.
Foundation & task menu
Multi-module plugin scaffold, SQLite-backed progression, the in-game task menu GUI with 448 seeded tasks across all five tiers, and tier ranks with tab-list/sound/chat feedback.
Perks & Relics
Default tier stat rewards live across all five tiers. All 15 relics are seeded and choosable; Copper's three (Lumberjack, Vein Seeker, Rampage) have real in-game behavior.
Companion website
This site — live map, roadmap, per-player progression tracker, and task/relic overviews, reading the same database the plugin writes to.
Remaining relic behaviors
Executioner, Bloodhound, and Harvest Moon (Iron); Berserker, Second Chance, and Meteor Miner (Gold); Whirlwind, Iron Stomach, and World Eater (Diamond); Avatar of War, Undying, and Reality Bender (Netherite) — currently selectable but without real effects yet.
Wider gameplay detection
Around 246 of 448 tasks currently auto-complete from real gameplay, including passive detection of major structures (Nether Fortress, Ancient City, Ocean Monument, and more) and most transportation/misc tasks (crafting, riding, Elytra flight, sleeping, XP levels, advancements, raids). The rest — villagers, brewing, most structure loot-completion, rare items, and more — still rely on manual completion until they get their own detection.
Live map
A Dynmap (or similar) install on the server, embedded on this site's Map page.