Relics
Default stat bonuses everyone earns, and the relics you can choose from, per tier.
Bronze
Break one log, the whole connected tree (logs + leaves) falls. Requires the Lumberjack Axe.
Mine one ore block, the entire connected ore vein breaks at once.
Kills within 3 seconds of the last grant a stacking +10% damage buff, max 5 stacks.
Iron
Instantly kill non-boss enemies below 15% health.
Hostile mobs within 16 blocks glow through walls; footsteps audible at double range.
Crops auto-replant instantly on harvest, with a 70% chance of double drops.
Gold
Below 50% health, gain stacking attack speed and damage (up to +30% at critical HP).
Once every 10 minutes, survive a fatal hit at 1 HP instead of dying.
Mining strikes have a chance to instantly clear a 3x3x3 area of matching stone/ore. Requires the Meteor Pickaxe.
Diamond
Melee attacks cleave to all enemies within melee range.
Immune to hunger drain.
Instantly break any non-ore block regardless of tool.
Netherite
Activatable, long cooldown: 10s damage immunity + double damage output, small AOE shockwave on activation.
Once per Minecraft day, dying instantly respawns you at your death location with full health and gear intact.
Limited-use creative-style flight (capped charges or daily time budget).